package labox.innovation.gameserver.skills.l2skills;

import labox.innovation.gameserver.model.L2Object;
import labox.innovation.gameserver.model.L2Skill;
import labox.innovation.gameserver.model.actor.L2Character;
import labox.innovation.gameserver.model.actor.instance.FuzePcInstance;
import labox.innovation.gameserver.templates.StatsSet;

public class L2SkillAgathion extends L2Skill {
	private int _npcId;

	public L2SkillAgathion(StatsSet set) {
		super(set);
		_npcId = set.getInteger("npcId", 0);
	}

	@Override
	public void useSkill(L2Character caster, L2Object[] targets) {
		if (caster.isDead() || !(caster instanceof FuzePcInstance))
			return;

		FuzePcInstance activeChar = (FuzePcInstance) caster;
		// activeChar.setAgathionId(_npcId);
		activeChar.broadcastUserInfo();
	}
}
